pokemon-ui


Defined in: types/gameTypes.ts:41

Properties

ability?

optional ability: string

Defined in: types/gameTypes.ts:79


attack?

optional attack: number

Defined in: types/gameTypes.ts:55


defense?

optional defense: number

Defined in: types/gameTypes.ts:56


exp?

optional exp: number

Defined in: types/gameTypes.ts:63


expToNext?

optional expToNext: number

Defined in: types/gameTypes.ts:64


hp

hp: number

Defined in: types/gameTypes.ts:51


id

id: string

Defined in: types/gameTypes.ts:42


isFainted

isFainted: boolean

Defined in: types/gameTypes.ts:68


item?

optional item: string

Defined in: types/gameTypes.ts:81


level

level: number

Defined in: types/gameTypes.ts:45


location?

optional location: string

Defined in: types/gameTypes.ts:76


maxHp

maxHp: number

Defined in: types/gameTypes.ts:52


moves?

optional moves: Move[]

Defined in: types/gameTypes.ts:71


name

name: string

Defined in: types/gameTypes.ts:43


nature?

optional nature: string

Defined in: types/gameTypes.ts:80


nickname?

optional nickname: string

Defined in: types/gameTypes.ts:44


special?

optional special: number

Defined in: types/gameTypes.ts:58


specialAttack?

optional specialAttack: number

Defined in: types/gameTypes.ts:59


specialDefense?

optional specialDefense: number

Defined in: types/gameTypes.ts:60


speed?

optional speed: number

Defined in: types/gameTypes.ts:57


status?

optional status: StatusCondition

Defined in: types/gameTypes.ts:67


type

type: PokemonType

Defined in: types/gameTypes.ts:46


type2?

optional type2: PokemonType

Defined in: types/gameTypes.ts:48


x?

optional x: number

Defined in: types/gameTypes.ts:74


y?

optional y: number

Defined in: types/gameTypes.ts:75