Defined in: types/gameTypes.ts:280
Extends
Properties
action_end?
optionalaction_end:number
Defined in: types/gameTypes.ts:274
Inherited from
action_start?
optionalaction_start:number
Defined in: types/gameTypes.ts:273
Inherited from
button_count?
optionalbutton_count:number
Defined in: types/gameTypes.ts:275
Inherited from
category?
optionalcategory:"wild_encounter"|"trainer_battle"|"capture"|"evolution"|"level_up"|"badge_earned"|"move_learned"|"item_found"|"location_change"
Defined in: types/gameTypes.ts:282
id?
optionalid:string|number
Defined in: types/gameTypes.ts:254
Inherited from
is_action?
optionalis_action:boolean
Defined in: types/gameTypes.ts:269
Inherited from
is_response?
optionalis_response:boolean
Defined in: types/gameTypes.ts:271
Inherited from
is_vision?
optionalis_vision:boolean
Defined in: types/gameTypes.ts:270
Inherited from
message?
optionalmessage:string
Defined in: types/gameTypes.ts:267
Inherited from
screenshot_base64?
optionalscreenshot_base64:string
Defined in: types/gameTypes.ts:277
Inherited from
text?
optionaltext:string
Defined in: types/gameTypes.ts:268
Inherited from
timestamp?
optionaltimestamp:string
Defined in: types/gameTypes.ts:255
Inherited from
type
type:
"action"|"error"|"battle"|"system"|"ai"|"combat"|"movement"|"info"|"vision"|"response"
Defined in: types/gameTypes.ts:256